Age of Wonders III
Age of Wonders III
Age of Wonders III, just like the previous games within the series could be a turn-based strategy game set inside a high fantasy universe wherever the player assumes the role of a political-military leader. Gameplay is 4X-based (explore, expand, exploit and exterminate) where players explore the planet map, slowly building an empire through colonisation, warfare and diplomacy with rival powers. but unaccustomed III is that the bigger addition of role-playing game options, wherever players should 1st opt for and customise their leader, all choices conditional the players chosen form of play. There area unit six out there races within the initial release: humans, draconians, high elves, dwarves, orcs, and goblins, all which will verify the race of their empire with every having distinctive perks and skills. The leader and empire is additional formed by the selection from talent sets supported ancient RPG categories at the side of additional specializations and skills to pick. every leader category conjointly has access to their own distinctive units with a definite visual look supported their corresponding race, every to accommodate their own distinctive approach to strategy, each in combat and once managing their empire. On unleash there are six completely different categories a frontrunner are often. The "Sorcerer" category emphasizes the employment of magic for enchantments and invocation powerful units. The "Theocrat" derives from an organized faith based mostly society as well as zealots followers and the use of holy spells and warriors. The "Rogue" favors less direct approaches to things, using stealing, stealing and manipulation aswell as dark magic in diplomacy and warfare. The "Archdruid" channels the facility of nature, victimization it to their advantage by being terribly independent and having the ability to decision upon wild creatures. The "Dreadnaught" leads a steampunk titled society, victimization giant trade, machinery and gunpowder-based units like cannons and tanks. Finally the "Warlord" focuses on direct conflict and combat techniques, utilizing effective non-magic based mostly units and skills.
Leaders themselves and separate recruitable hero units are going to be ready to gain expertise and level up, whereas conjointly having the ability to realize new equipment and powers. Players also can develop their alignment between smart and evil supported their players actions and the cultures the player absorbs into their empire, instead of race just like the previous games within the series.
Cities themselves give abundant of the resources, infrastructure and host to unit accomplishment. freelance cities and units not at once aligned to any player/leader also are gift within the world map. Units that return from an independent town can fight to guard a citys domain, and that they will not forget that they are tied to that. several of those freelance settlements are not cities within the ancient sense, however are often various settlements, sort of a "Giants Keep" as an example. The player will conquer these holdings, which is able to give units sort of a town, or they will absorb them through diplomatic means that by paying tribute and diplomatic and/or alignment standing. Quests also can run to players by freelance forces and cities, as well as however not restricted to clearing out wild units, finding out relics and even subjection cities and different holdings. Quests will grant the support of freelance forces for player additionally to a bequest like gold or instrumentation, generally with the selection of either given to the player upon completion of the search.
As within the case of the primary game within the series, Age of Wonders III offers a story-driven campaign thats playable from 2 sides, the human-centric Commonwealth Empire and the Court of the High Elves. additionally to the campaign; single-player situations, on-line multiplayer, random map generation and a map editor also are out there. The graphics ancient of Wonders III are going to be given in 3D rather than the isometric read the series has used up to the present purpose.
Age of Wonders III System Requirements
Processor: Dual Core from Intel or AMD @ 2.0 Ghz
Operating System: Windows XP - Windows Vista - Windows 7 - Windows 8
RAM: 2 GB
VGA: 512 GB Shader 3.0
DirectX: 9.0c & 10
HardDisk: 4 GB free space
Age of Wonders III Screenshots
Download Age of Wonders III
Size: 1.7 GB
FIREDRIVE
Part 1 - Part 2 - Part 3
BILLIONUPLOAD
Part 1 - Part 2 - Part 3
180UPLOAD
Part 1 - Part 2 - Part 3